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AI Insights · Timothy · October 2021

Top 5 Casual Games on iOS in Kuwait Q3 2021

The top 5 casual games on iOS in Kuwait for Q3 2021 include Subway Surfers, Project Makeover, My Talking Angela 2, Among Us!, and 8 Ball Pool™. These games showed varied trends in downloads, revenue, and active users.

Top 5 Casual Games on iOS in Kuwait Q3 2021

In Q3 2021, the top 5 casual games on iOS in Kuwait demonstrated diverse performance metrics in terms of downloads, revenue, and active users, according to data from Sensor Tower.

Subway Surfers from Sybo Games ApS saw weekly revenue fluctuating throughout the quarter, peaking at about $1K in the final week of September. Downloads for the game varied, reaching a high of 3.3K in early August and then declining to 1.7K by the end of September. Weekly active users were relatively stable, peaking at 48.8K in early August before gradually decreasing to approximately 41.8K by the end of the quarter.

Project Makeover by Magic Tavern, Inc. experienced a notable decline in downloads, starting at 2.2K in late June and dropping to around 1.2K by the end of September. Revenue also saw a downward trend, beginning at $8.7K and ending at $4.3K. Active users peaked at around 13K in late July but decreased to approximately 9.9K by the end of the quarter.

My Talking Angela 2 from Outfit7 Limited had a strong start following its mid-July release, with downloads peaking at 3.9K in late July. However, by the end of September, downloads had dropped to 614. Revenue followed a similar pattern, starting at $214 in late July and declining to $62 by the end of September. Active users peaked at 8.8K in early August before falling to 5.2K by the end of the quarter.

Among Us! by InnerSloth LLC showed consistent weekly downloads, starting at 1.8K in late June and gradually decreasing to 932 by the end of September. Revenue remained relatively stable, peaking at $313 in late September. Active users saw a downward trend, starting at 8.7K and ending at approximately 5.1K.

8 Ball Pool™ by Miniclip.com displayed a steady performance. Downloads were stable, ranging between 1.5K and 1.9K throughout the quarter. Revenue peaked at around $9K in late August. Active users remained consistent, peaking at approximately 59.4K in mid-August and ending the quarter at around 56K.

These insights reflect the dynamic nature of the mobile gaming market in Kuwait. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021